|
Digimation GestureMax 1.03 for 3d Studio Max | 7MB Wouldn't it be nice to gain all the benefits of Poser and use them directly in the 3d studio max environment? Gesture Max allows artists and animators who work in 3ds max to use Poser as their character creation environment, and then simply transfer the characters to 3ds max to be integrated with their existing workflow.
Gesture Max is a plugin for 3d studio max that reads Poser (.pz3) files directly, and imports the character into 3ds max. Unlike other programs, plugins and utilities that import Poser models, Gesture Max moves the complete model into max, including the morph channels. This means that it is no longer necessary to return to Poser each time the character must be repositioned or animated. All Actors, Figures and Props (to use Poser terminology), along with the textures and morphs are effectively moved from the Poser environment to the 3ds max environment. In addition, the user has the option to rig the Figure, using native max bones, or Character Studio biped, and to skin the Figure using the skin modifier, or Character Studio Physique. The new 3ds max characters are ready to added to the pipeline for animation and rendering.
Gesture Max saves many hours of modeling, texturing and rigging, by transferring the ready-made, or custom-built characters from Poser. Now the existing wide range of high-quality, low-cost models can be transferred directly into your production pipeline.
Installation Notes: ~~~~~~~~~~~~~~~~~~~
Unpack, Run 'GestureMAX_103.exe' and enter: 398-12345 for your serialno. Install the GestureMax Protection only if you do not already have the Hydra License Server installed on your network. Use the included key-Gen to authorize. If you find this plug-in usefull, do the right thing and support it's future development and buy it! If you don't like it, then delete it from existance and say no more. Enjoy!
CT Download from RapidShare Download from Depositfiles
|