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Written by abid
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Monday, 15 June 2009 |
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Digital Tutors: Introduction to Maya nCloth | 940 Mb Learn a time-saving workflow to Maya nCloth, techniques for realistic results, and creative practices for a multitude of cloth simulations. Contains over 3 hours of project-based training and guides artists step-by-step through the powerful capabilities of the Maya Nucleus technology. Perfect for artists new to nCloth.
Popular highlights include: • Overview of Nucleus Node • Realistic Cloth Simulation • Scene Scale and Settings • Time Scale • Mass • Dynamics Forces • Friction • Dynamic Attributes • Rigidity • Passive Object Collisions • Glue Strength • Pressure • Tearing Surfaces • Caching nCloth • Deformation Resistance • Lift and Drag • Controlling Scene Playback • Collision Layers • Painting Values and Property Maps • Input Mesh Attraction vs. Rest Shapes • Stretch/Compression Resistance • Links • Constraints Lesson Outline:
1. Introduction and project overview 1:26 2. Quickstart (part 1) 8:32 3. Quickstart (part 2) 7:46 4. Controlling the Nucleus node 6:26 5. Adjusting wind and gravity 8:13 6. Creating a piece of cloth 6:57 7. Working with Input and Output meshes 7:00 8. Looking at Node structure and flow of nCloth 6:07 9. Adjusting quality of the Nucleus solver 6:40 10. Using interactive playback 4:48 11. Adjusting collision thickness and friction 5:48 12. Using collision layer range 7:13 13. Speeding up your simulation using collision layers 4:03 14. Controlling self collisions 6:47 15. Adding lift and drag to your simulation 5:25 16. Dynamic attributes 7:07 17. Using rigidity to create rigid body effects 5:50 18. Input mesh attraction 3:20 19. Property maps to paint values 7:21 20. Scaling relation and their settings 7:17 21. Difference between quads and triangle geometry 5:10 22. Point to surface constraints 5:18 23. Creating constraints and controlling collisions 6:16 24. Glue strength and adjusting scale 4:24 25. Using rest shapes to control the look of your cloth 7:53 26. Denting objects 5:33 27. Using pressure to inflate surfaces 5:46 28. Simulating a tearing surface 6:38 29. Cape project (part 1): setting up the scene 7:00 30. Cape project (part 2): creating collision objects 5:43 31. Cape project (part 3): adjusting dynamic properties 5:18 32. Cape project (part 4): using constraints 6:11 33. Cape project (part 5): caching the nCloth 5:40 34. Cape project (part 6): fixing interpenetrations 8:28 35. Bonus: falling paper 5:44 36. Conclusion 1:42
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Written by abid
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Monday, 15 June 2009 |
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Digital-tutors: Animating Creatures in Maya: Insects | 1.14 Gb Learn an artist-friendly workflow to creature animation in Maya. Contains over 4 hours of project-based training for character animators learning new methods of animating multi-limbed creatures.
Popular highlights include: • Animating Hexapedal Creatures • Tips for Animating Insect Legs • Adding Energy for Appealing Movement • Using Pose to Pose and Straight Ahead to Block in Animation • Convincingly Animating Antennas • Follow-through • Overlapping • Weight • Anticipation • Establishing Timing for an Attacking Creature • Fine-tuning Motion With the Graph Editor • Adding In-betweens to Control Spacing • Animating in Sections for a Faster Workflow • MEL Scripting for Animation Lesson Outline: 1. Introduction / Overview of the rig 4:24 2. Preparing the scene for animation 10:27 3. Blocking in the next two extremes 10:52 4. Finalizing the first blocking pass 14:20 5. Adding a second blocking pass 7:22 6. Smoothing out the animation 4:30 7. Planting foot steps - Front legs moving forward 14:30 8. Inbetweening foot steps - Middle legs moving forward 12:28 9. Planting foot steps - Front legs moving to the side 8:48 10. Planting foot steps - Left back leg moving to the side 12:21 11. Inbetweening foot steps - Middle legs moving to the side 10:41 12. Tweaking the body during the charge 8:17 13. Animating the back legs during the charge 11:10 14. Completing the leg plants during the charge 12:13 15. Finishing the leg plants - Focusing on right side 8:20 16. Finishing the leg plants - Focusing on left side 7:00 17. Beginning to finalize the upper body 10:13 18. Adding animation to the front section of the thorax 10:01 19. Completing the petiole 8:43 20. Animating the head 7:52 21. Animating the gaster 13:02 22. Working on the mandibles 10:49 23. Adding animation to the antennas 9:13 24. Fine-tuning the front right claw 9:16 25. Wrapping up the right claws 12:50 26. Fixing up the front left claw 8:26 27. Completing the left claws 13:02 28. Finalizing the insect animation 14:35
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Written by abid
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Sunday, 17 May 2009 |
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 Lynda - Adobe After Effects: Insight into Effects | 431.8 MB Rls Date : 16/05/09 | Supplier : iNK H0RN
with: Chris Meyer and Trish Meyer After Effects: Insight into Effects was created and produced by Trish and Chris Meyer. We are honored to host their material in the lynda.com Online Training Library®. After Effects gurus Chris and Trish Meyer share their real-world insight into how to get the most out of the effects that come bundled with the popular software.
After Effects: Insight into Effects covers a wide range of blur effects, hidden gems, optimal parameter ranges, "gotchas" to avoid, and alternative effects to consider. Among other tidbits, this course contains "special topic" movies on how compound effects work and how Repeat Edge Pixels affects the alpha channel.
This course was recorded using After Effects CS4, but it contains many timeless concepts and effects. After Effects: Insight into Effects is recommended for all After Effects users, regardless of which version they use. This is an ongoing series that will be updated with new movies on a regular basis.
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Written by abid
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Saturday, 16 May 2009 |
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 Lynda.com - Photoshop CS4: Layers in Depth | 731.1 MB Rls Date : 15/05/09 | Supplier : iNK H0RN
with: Jan Kabili In Photoshop CS4: Layers in Depth, Jan Kabili explores the layer-related features and techniques that allow designers and photographers to work non-destructively with separate pieces of artwork, photographs, and text in a single Photoshop file.
She teaches everything from the basics of creating and managing layers to more advanced topics like layer masking, layer comps, and clipping layers. Exercise files accompany the course.
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Written by abid
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Wednesday, 13 May 2009 |
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VOLUME III: Color Correction and Filtration Color Correction and Filtration: This program examines the craft of correcting the many different colors of light as it relates to shooting film and video. You'll see how to use color correction gels and filters to make your location lighting look its best. Learn to gel windows quickly, color correct for fluorescent and mercury vapor lights, and much more. Program Length: 45 min. VOLUME IV: Lighting Backgrounds Lighting Backgrounds: Every shot has a background, and too often the importance of backgrounds is overlooked. The program provides detailed lighting diagrams and dozens of images to demonstrate just how important background lighting can be. See the tools and techniques used to light both interior and exterior locations and studio sets. Light control techniques and background treatments are explored in depth. Program Length: 45 min.
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Written by abid
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Wednesday, 13 May 2009 |
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 Total Training: Adobe Photoshop Elements -7 | 1.44 GB Source: http://www.totaltraining.com/prod/adobe/photoshop_elements7.asp With Total Training for Adobe Photoshop Elements 7, you’ll learn best practices for editing, organizing and correcting your Photos. The series introduces you to the new features of Elements 7, plus explores key Photoshop Elements fundamentals including acquiring photos from your camera, editing and enhancing photos, and then sharing them with family and friends. This training is just what you need to be well on your way to creating impressive images using Photoshop Elements 7!
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Written by abid
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Wednesday, 13 May 2009 |
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ow to make Vray Proxy in 3ds max,Video Tutorial, 28 MB, SWF Format, 1 File.
In this tutorial you will learn how to make vray proxy, it is very helpful for heavy scene files like billions of polygon. I hope it makes your 3d easier.
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Written by abid
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Tuesday, 05 May 2009 |
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Photoshop CS4  Lynda.com - Photoshop CS4 for the Web | 653.4 MB Rls Date : 21/02/09 | Supplier : iNK H0RN
Photoshop CS4 offers designers a rich assortment of editing tools with which to create compelling imagery for the web. Photoshop CS4 for the Web covers a wide range of uses for Photoshop in the web graphics workflow.
Instructor Jan Kabili explains how to optimize graphics and photographs so they download quickly in a web browser. She covers the why and how of image slicing, and demonstrates practical techniques for designing layouts, backgrounds, navigation bars, and buttons in Photoshop.
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Written by abid
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Tuesday, 05 May 2009 |
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 Learn how to easily produce a video and have it look like it was cut by a professional with this comprehensive video training series for the latest version of Premiere® Pro. Filmmaker and noted author, Jacob Rosenberg, leads you through the extensive capabilities of the most scalable, efficient, and precise editing tool for HD, SD, DV, and Film. With nearly 17 hours of tutorials, you will see how easy it is to maximize your time using Adobe Bridge and many new features including eReview.
This series also contains 9 comprehensive lessons from the training disk, "What® New for Premiere Pro 2", that will get you up to speed quickly on the key new features of Adobe Premiere Pro 2. Highlights Discover how to easily produce a video and have it look like it was cut by a professional with this in-depth video training series. Learn all about new features, including eReview, color correction tools, and a brand new multi-cam workflow. Understand the full potential of new formats like HDV. Get up-to-speed with additional lessons from the "What® New for Premiere Pro 2" training series.
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