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Written by Administrator
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Sunday, 06 July 2008 |
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 Photoshop for Videos: Tutorials 41-60 | 20 flv's | 697 MB 41 Perfect Alpha Channels Part 2 42 Exploring Gradients 43 Designing Lower Third Graphics Part 1 44 Designing Lower Third Graphics Part 2 45 Fading Filters 46 Using the Levels Adjustment Part 1 47 Using the Levels Adjustment Part 2 48 Fixing Saturation 49 The Power of Adjustment Layers 50 Using the Shadow/Highlights Command Part 1 51 Using the Shadow/Highlights Command Part 2 52 Using the Healing Brush 53 Restoration in Action 54 Using Seamless Patterns 55 Using Batch Process Commands 56 Creating a Droplet 57 Crop&Straighten Command 58 Using the Image Processor 59 Averaging Video Frames 60 Black&White Conversion
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Written by Administrator
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Sunday, 06 July 2008 |
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 ToolFarm- Knoll Light Factory Training DVD 1.5 GB compressed | ~ 3GB uncompressed The Knoll Light Factory Pro & Editors Training DVD covers one of the world's most chosen motion graphics tools, used by 1000's to create light effects called flares. Flares simulate reflections from a very bright light source as seen in a camera lens. In the digital graphics world, they are most often used to simulate the sun or other light sources, enhance text or logos, or intensify special effects shots like explosions. Knoll Light Factory Training - [90 Minutes Running Time] Overview Introduction & History Pro vs Editors Lens Editor Location and Obscuration
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Written by Administrator
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Sunday, 06 July 2008 |
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 Stay Glassy After Effects - 5 Mb Here is a fun method for creating translucent glass frames in After Effects that I”m working on. Project File + Demo
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Written by Administrator
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Sunday, 06 July 2008 |
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 Sketching with Digital Clay: A Monster Head covers Jeff McAteer`s approach for quickly sketching creature heads using ZBrush. In this tutorial Jeff starts with a basic head shape. Then using the Standard Brush he begins to search for the monster`s face. Once the monster is roughed in, Jeff moves on to detailing his creature like only he can. With subtle touches that make the creature come to life.
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Written by Administrator
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Sunday, 06 July 2008 |
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 This video is the highly anticipated second title from Wayne Robson on Mudbox by Skymatter. This title is designed to help artists create a Hyper Real Character in a very short time. Wayne also shows you how to add 3DS Max to your Mudbox pipeline to create a character along with character setup and finalization. This title is more than 3 and a half hours long and goes into comprehensive detail on character modeling. From blocking the chest to refining the face, you will be sculpting hyper real characters in Mudbox in a matter of hours. 1.02GB
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Written by Administrator
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Sunday, 06 July 2008 |
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The Radiant Vista – The Photoshop Workbench  Featuring Photoshop tutorials Date: January / February 2006 6 Videos
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Written by Administrator
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Saturday, 05 July 2008 |
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 Video Tutorial | Duration 05:31
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Last Updated ( Saturday, 05 July 2008 )
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Written by Administrator
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Saturday, 05 July 2008 |
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Photoshop for Videos: Tutorials 61-82 | 20 flv's | 820 MB 61 Mobile Content with Device Central 62 Secondary Color Correction with Curves 63 Using Layer Styles with After Effects 64 Virtual Sets with Photomerge 65 Spot Color Grading 66 Stabilizing Video Footage 67 Depth of Field Blur 68 Making Alpha Channels for Logos 69 Shadow Highlights Command 70 The Puppet Tool Part 1 71 The Puppet Tool Part 2 72 Vanishing Point 73 Creating Custom Backgrounds From Scratch 74 Creating Motion Backgrounds From Scratch Part 1 75 Creating Motion Backgrounds From Scratch Part 2 76 Making Selections: Calculations 77 Making Selections: Channels 78 Making Selections: Alpha Channels 79 Making Images Broadcast Safe 80 Distressing Text Edges 81 Aging a Photo 82 Batch Processing with Droplets
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Last Updated ( Saturday, 05 July 2008 )
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Written by Administrator
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Saturday, 05 July 2008 |
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Enjoy the making of Academy Award winner, The Golden Compass. The visual effects team will be discussing the planning and execution of many of the visual effects shots for the film.
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Last Updated ( Saturday, 05 July 2008 )
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Saturday, 05 July 2008 |
 Colin Epstein, Compositing Supervisor from Tippett Studio and Daniel Gregoire, Previs Supervisor from HALON Entertainment share with Gnomon a shot breakdown of the visual effects that take place in the movie The Spiderwick Chronicles.
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